ScreenlayoutWide(Height,Width)
ScreenlayoutWide(HEIGHT,WIDTH) height and width of the main window. Sets Active Window to center of screen and all remaining windows along the bottom fitting to remaining space. Clicking one of the smaller windows and pushing this hotkey will swap it out to the middle screen. Usage:
Screenlayout(Height, Width)
Screenlayout(HEIGHT,WIDTH) height and width of the main window. Sets Active Window to center of screen and all remaining windows down the left and right sides fitting to remaining space. Clicking one of the smaller windows and pushing this hotkey will swap it out to the middle screen. If you are using a screen size that […]
PortTeamW()
prompts for location all windows /whisper location this means you must target the npc first and have background windows assist before sending the command. You can also specify a timer to prevent crashing default is 500ms but to increase it PortTeamW(“1000”) for 1 second or any number you want Usage:
PortTeam()
PortTeam() prompts for location all windows /say location can also specify a timer to prevent crashing default is 500ms but to increase it PortTeam(“1000”) for 1 second or any number you want Usage:
PackageAssist(“Archetype”)
PackageAssist(“Archetype”) sends assist activewindow command to certain archetype. Archetype must be set in the interface.
Package(“Archetype”,”key”,”modifier”)
Send key to specific windows Package(“WINDOWTYPE”, “KEY”, “MODIFIER”) Type must be set in the interface for this command to work. Usage:
Invite()
Invites all names set in the interface to the group of the active window. Names must be set in the interface. If you launched with Hex and the windows were named to character’s name you do not have to do this manually. Usage:
Hotkey(“key”,”modifier”)
Hotkey(“2”, “”) sends the same key to all windows Hotkey(“KEY”, “MODIFER”) modifier is alt, ctrl, shift Usage
ClientSleep(“TYPE”)
ClientSleep(“TYPE”) sends /clientsleep Never|Minimized|Background to all windows Usage:
BGInvite()
This command invites all windows to the active windows battlegroup. This relies on all names being properly set in the interface. If you used Hex Launcher and it renames window to the character you do not have to do this manually names are automatically populated. Usage: